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Human Eye

Game ready mid-poly mesh. Quads: Sclera 512. Eyeball 512.  

Modeled and animated in Blender. You can animate the aperture of the pupil with shape keys. There are two. Just maximum and minimum aperture of the pupil.


1K PBR textures hand painted in Substance Painter. Three different iris colors: blue, green and brown. Normal maps DirectX and OpenGL. Height maps. Packed texture that includes Metallic, Roughness and Ambient Occlusion.

Standard Use License
$12
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (7)
Human_Eye
blend /
2.8 MB
Textures
rar /
39 MB
SF_Human_Eye
fbx /
9 MB
Human_Eye
mtl /
2.1 KB
Human_Eye
obj /
500 KB
Human_Eye
tbscene /
430 KB
Human_Eye
usdc /
100 KB